Guardian of Andra: Fragments of Time – College’s Culminating Project

Platform: PC Tools used: Autodesk Maya 2017 Unity 5.6.1f1 - 2017.2.0f3 (with Unity Teams) Adobe Photoshop CC 2015 Duration: 1 year Roles: Level Designer 3D Modeller UI Concept Link to demo is here. During 2017, Douglas Lima, Ligia Assis, Renato Biasoli and I developed this project as our culminating project. Our main references were The... Continue Reading →

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Cannon Lord – Freelancer Job Opportunity Test

Platform: PC Tools used: Autodesk Maya 2017 Microsoft Visual Studio Community 2017 Unity 2017.1.0p5 Duration: 1 Week Team Size: 1 Roles: Game Designer Programmer Sound Designer 3D Modeller Link to Source Code and .exe is here. On Q1 2017, I developed this project as a test for a freelancer job opportunity. I had to reproduce... Continue Reading →

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